Chaotic Room

Chaotic Room

Raffaele Pastura

Raffaele Pastura

Rha was born as an artist in Bologna in 1999, when he installed the first version of Cool Edit on an old Pentium II. From that moment on, he began experimenting with digital sounds and exploring contemporary electronic music. Along this path of research, a defining revelation was Aphex Twin. His music clearly shows a strong influence from British electronic music, particularly the scene surrounding the iconic Warp label. For many years, he remained in the shadows, producing music privately and rarely sharing it with others. The opening of a MySpace account marked the emergence of a need to open up to an audience. A few months later, he was contacted by the net label Musicaoltranza, which distributed his first official release, Morning Sun, through various platforms such as Juno.co.uk and Beatport. His first live performance took place at the end of 2007 at Kindergarten in Bologna, where he was contacted by the label Katsuto, which provided him with booking services. This led to performances in several Bologna venues and social centers, including Arteria, Crash, Ex-Mercato, and Alto Tasso. His most significant release is undoubtedly La caduta di Alice, an album released by Musicaoltranza. Tracks from this album were selected for numerous chill-out compilations. Another notable release is ex-songs, a collaboration with Kendra. Since then, he has continued to work in the shadows — and in the end, that’s fine, because it’s just little pieces of music.

Experimental eletronic

Caotic Room is a room full of things. Nothing is in the right place, but nothing is there by chance. It’s the room of a sonic junk dealer: old tapes, stolen voices, runaway rhythms, music overlapping without asking permission. Every object emits a different sound, every corner tells a moment of my music: the chase, noise, collage, tension, dissonance, and warped, awkward tempos. Entering Caotic Room means moving inside an accumulation. There is no center, no clear order. There are fragments, accelerations, interferences. Some pieces fit together, others stay there, crooked, creating friction. It’s a room that changes with every broadcast: sometimes it feels like an archive, sometimes a warehouse, sometimes a crime scene. What goes on air is whatever is found in that moment, moved, switched on, and put back down.

EPISODES

Space ambient

14 January 2026